Stick Shift
Stick Shift
A perspective-switching puzzle platformer.
Description
You are a little stickman stranded on floating clouds and blocks. Somewhere in each level, a golden ring is waiting. Find it, reach it, and the level is complete.
But the path is blocked by mechanisms, and the key to opening them is hidden in the way you see the world.
In Stick Shift, you can switch between three camera views at any time: third-person, top-down, and side-scroll. The same level becomes a completely different puzzle from a new angle. A platform that is out of reach in one view may connect into a path in another. A button that is blocked in one view may be a perfect shot in the next.
Goal
Find the ring to clear the level.
Each stage hides a golden ring at the end of the route. Pick your way across the clouds, solve the puzzles, and get to the ring before time runs out.
Gameplay
Switch Views
Press the switch key to change the camera. Each view has its own movement rules:
- Third-person: move freely relative to the camera direction
- Top-down: move in world directions like a map, and thrown objects fly in a straight line
- Side-scroll: move left and right only, and thrown objects follow an arc
Pick Up and Throw
Walk into items like ice blocks to pick them up automatically. Step into a throw zone and press F to toss the item. The trajectory changes with the view: straight, arced, or bouncing.
Buttons and Mechanisms
Hit a button with a thrown object to reveal hidden bridges and platforms. Some paths only open when you throw from the right view in the right way.
Race the Clock
Every level has a timer. How fast can you find the ring?
Team
- Game Engineer(Limveryprogramming): Responsible for gameplay programming, game design, game systems, mechanics, and technical implementation.
- 2D/3D Artist & UI Artist(Potatoed_05): Responsible for 2D artwork, 3D modeling, user interface design, and visual assets.
| Updated | 15 days ago |
| Published | 25 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | limveryprogramming, Potatoed_05 |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 3D, No AI, Relaxing, Unity |
| Content | No generative AI was used |
| Jams | Checkpoint Game Jam for Indonesia, Malaysia, the Philippines & Singapore, Puzzle Games |





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